Geometry Dash is one of the rare indie games that is both simple in gameplay and “nightmare” in difficulty. Players have only one task: tap to make the cube jump over obstacles. It sounds easy, but in reality, it is a frustrating journey, testing patience and reflexes to the extreme.
The characteristic that makes Geometry Dash famous is the combination of speed, absolute precision, and a vibrant electronic soundtrack. Each level is cleverly designed to “trick” the rhythm, forcing players to feel the music and remember the location of the traps. Just one tap off the beat for half a second, and you will be back to the starting line immediately.
The difficulty in Geometry Dash is not only in the default level of developer RobTop, but also comes from the level store created by the community. Many levels designed by fans are “unimaginably difficult”, to the point of becoming legendary in the gaming community, for example, “Bloodbath” or “Tartarus”. These levels require super-fast reflexes, constant concentration, and sometimes… thousands of attempts to complete.
It is because of this frustrating yet addictive quality that Geometry Dash has become a global phenomenon. Players are both angry and unable to stop trying again, driven by the feeling of conquering a seemingly impossible level. The humor that comes from the fact that the game only has one button, but drives many players “crazy,” also contributes to its special appeal.