Hello developers,
While exploring different web-based multiplayer games such as Among Us - I started thinking about how security and encryption could play a bigger role in protecting online gameplay.
Some possible discussion points:
Could tools like GnuPG be integrated to provide secure communication channels between players in real time?
How can encryption help prevent cheating or manipulation of in-game data packets?
Is there a lightweight model of cryptographic verification that would work efficiently in browser-based games without slowing down the user experience?
Could digital signatures be used to verify the authenticity of game servers or player accounts?
I believe that online multiplayer games ā even simple ones like Among Us Online ā present interesting use cases for practical encryption. Iād love to hear if anyone in this community has thoughts or references on applying GnuPG (or similar open-source security frameworks) to the world of online gaming.
Thanks for your time,